Fun game, enjoyed it very much. Gliding around feels great, and the platforming is solid for the most part. One criticism I have is that flapping while not gliding feels too weak and makes vertical movement frustrating at times. Also, the clipping with crumble blocks is weird at times (clipped through them once while gliding, got stuck on a corner while walking, and bonking them with your head has a weird hitbox sometimes) so you might want to look into that. Also, you can clearly see the inspiration from Celeste (which is a compliment), but some elements look a bit TOO similar, so you might want to change that a bit. The fastest I was able to get after about an hour of attempts was a 1:51 (below). One interesting thing I noticed is that the character looks a bit like a white person in a red cloak while standing still, which is a really cool detail if its intentional. Overall, loved the game and I can't wait for the full release!
Thanks for the feedback! I am planning to tweak the flap; I wanted vertical movement to take effort, but I definitely over-tuned it. I also know what the issue is with the crumbling blocks and I'm working on fixing it!
Also, congrats on your times -- both of your runs posted here beat my personal best!