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Don't worry, I made my game to be played on the web and guess what, there are bugs that are not present on the downloaded build :/ I guess it's normal to have issues with web builds

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It's such an interesting problem! I'm yet to figure out why it happens though.. do you know why? My friend who codes professionally says it has something to do with how the code is interpreted in the build, like a 'different language' or something like that. I'm not really sure how I could fix it at this stage yet though haha 

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Yes I'm pretty sure is because you use a different "code" from what the web uses. The only thing I can recommend is to try searching online ways to make your game less heavy! For example with rendering, that seems difficult but also fun to learn