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(+2)

The enemy death animation is great. Love the kind of melting inwards. Very metal. Great music too and grappling is always fun in games. The grappling here was kind of hard to get a hang of, and it was tough to figure out which surfaces could be grappled and which couldn't (like stage 2 start doesn't seem like you can grapple the ceiling and can only grapple ahead of you where the 2 enemies are. Maybe if the stage tiles looked different when you can grapple on things. Good start for sure with some polish on the controls could be cool.

(+1)

we actually did have darker tiles which you couldn't grapple on the other level, and the grapple being hard to handle is a bit of our fault because sometimes the grapple just gets out of control, thanks for the comment!