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Enjoyed your game. I never saw Ren'py used to make this type of game before. Wasn't pleased when the jester knocked off some of my HP, though his jokes were pretty clever :)

The only improvement I can think of is to show the player's HP before a battle so they won't accidently choose to fight when their HP was lower than they realized.

Glad you enjoyed it.

So, you triggered a fight against the jester. How did it end ? Did you flee the fight ? Did you kill him ? Or did you get a game over ? I like how irritating this character is.

About the improvement you suggest, it is a good idea. I might add it in a post-jam version, with a bug correction (I noticed the number of HP can exceed the maximum number of HP by simply drinking a potion), and maybe 1 or 2 more jokes for the jester.

I think I ended up fleeing the jester because my HP was getting low. Your additions sound like good ideas. I did not notice the HP increasing beyond max myself, but I believe I only used two potions when my health was quite low.

OK. So he called you the "Coward Knight", then. I hope you can have your revenge and beat him another day. 

I made an afterjam patch to the game, with some bug corrections and improvements.

If you come back to the game page, you will see a new paragraph in the game's description, called "AFTERJAM EDIT", and a 5kB zip called "KV_afterjam_patch.zip".

Your suggestion has been taken into account and is one of the improvements to the game.

Another good change I made is that you can now drink potions in the castle when not fighting.

Now I think the game is complete. That game jam was fun !