Glad you're enjoying! Making DoTs good is a work in progress, but I always thought it was a cool build.
Generic traits weren't very well planned out honestly, at some point I'll go back and rebalance them a bit. Some are meant to just be a bit more easily available than others though.
Aerial Edge description was bugged, one increases the duration to 9 turns (so you can just have a bleed up, since some traits/abilities get stronger vs bleeding enemies), the other inflicts a stronger bleed (for more damage. Fixed for 0.20.