I liked the idea of this and think I lasted a reasonable time. For some reason my mouse didn't point at the right part of the screen, but I think it would have been fine if I didn't change the resolution.
As for anything to improve, I would have liked for it to be a bit clearer what strength the mafia was at (possibly available whilst judging them) — I was surprised when I lost because the Mafia statistics at the end of the day didn't look too bad, but I wasn't sure what I was meant to be comparing them to.
It's an interesting idea!
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I really liked the game, but yeah, I was a bit surprised by the statistics. In the Mafia screen, I had only two having just two members left, the others were at 0, and I thought this reduced the risks, but in the end two mafias, which had 0 members killed me. ^^ I suppose there will be future updates with this ?
Thank you for the feedback and that you have tried the game.
I am sorry that the right screen area was not selectable correctly. I still have a lot of work to do on the resolution.
It was actually planned first that every member gets his own strength. Due to time constraints, however, I had to fall back on randomly generated variables, so that the entire mafia wins or loses not by its member strength, but by comparing several coincidences.
The traceability of the statistics will be much better in the next version. I guess that on 11.11.2018 the version 0.0.2 appears and will have many new features. Maybe you look at it again. I would be glad.
Yours sincerely
Andy from Baerchen-Studios