Very pretty game, nice pixel work.
Got a crash while playing around with menus, I'll post the error message at the end. The jump attack animation was a little clunky compared to the others, but overall the animation is nice.
The plant golem was the only enemy I encountered. I might suggest making him move a little more. For most of the fight he stayed in one corner of the arena.
Looking forward to future versions with debugged options menus, since Shift is a little annoying to use for an attack on account of Sticky Keys.
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ERROR in
action number 1
of Step Event0
for object oMenu:
Variable oMenu.keyEnter(100168, -2147483648) not set before reading it.
at gml_Object_oMenu_Step_0
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gml_Object_oMenu_Step_0 (line -1)