This game was fun and easy to grasp since it was familiar. I enjoyed the fast paced movement personally, though it could be dialed down some. It made it easy-ish for me to avoid the ghosts when I saw them coming because I could quickly move out of their way and circle back. I ran into a bug where I had only one point left to collect and I was on top of it trying my hardest to pick it up but it wouldn't allow it. I ended up being stuck and not being able to progress past that point. I think there could be some feedback when the player collects the power-up orb (if there's audio I couldn't tell in class), because the first time I picked it up I was nowhere near any ghosts and didn't know anything changed. You could even just make the powerups be a different colored orb. Adding a way to exit the game from gameplay would also be helpful for the player. Nice work!