This game was fun and easy to play! My biggest criticism is that it doesn't feel like there's much at stake. The player isn't punished for missing any bugs, and regardless of if the player collects the moths, they cannot prevent the timer from running out. The time it takes for a moth to spawn is longer than the time returned for eating a moth. I think that adding in some kind of enemy that would lower the timer for the player were they to hit it would be a good way to up the stakes here!