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(5 edits) (+7)

Hey. I just got done playing and had tons of fun with it. The plot, the characters, the smut ;). It's great! But I want to address two points of critique. First, this game urgently needs a Mac/IOs version. Second, please reconsider porting your game from Renpy to Unity. Thus far, it worked flawlessly and needlessly porting an already working game from one superior engine to an inferior one isn't worth the time and money, which should be put in development instead!

(+3)

seconded here

(1 edit) (+2)

I am in total agreement with Nep! There is no reason to port the project in its current form (or any form) to unity, when Renpy and Even RPG maker are more than capable in delivering a quality product. Just look at The Treasure of Nadia! RPG maker is definitely not the best game dev tool, but that game is still a high seller that is loved by many. The time, effort, and funds should be used to pay artists, renpy coders, composers, and possible voice actors to see this project through to a wonderful completion.

If you're reading this and wondering "What the hell are these people talking about?" click on the Patreon link in this page after clicking "more information". Changing engines and the fundamental tools involved in a project are ingredients for development hell.

(+1)

I totally agree, a good visual novel should be using Renpy.

I don't care about animations and minigames, I'm here for the story, and in that regard Renpy is the only one decent game engine.

Also, I absolutely hate Unity.

(+2)

Rejoice, they are sticking with Renpy.

(+1)

That's great! Thanks for letting me know :)

But why were these news not announced here officially by the developers? Are they gonna abandon their itch page and move to evil steam or something like that?

(+2)

It was officially announced on Patreon. I guess, they just forgot to announce it on here as well.