Nice, i'll have to look into that - if you're like me (sounds like you are, coming from Unity, trying to get pixel perfect) I'd suggest Godot. It's been very Unity-like, and pretty straightforward to get pixel perfect going.
Thanks for the suggestion. I looked at Godot ages back, not sure why I passed on it in favour of Unity. I think I had different goals back then. I will definitely have another look at it before the next jam I participate in.