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The game is very difficult but I like the mechanic of each orb having a different effect and collecting new orbs that have their own effect. I didn't get it at first and had to look through here to see if I was playing wrong and I was. Perhaps find a way to convey to the player that you can move more than one orb at a time to set up combos. I liked the overall aesthetic and atmosphere of the game and the orb icons were very cool looking, to the point where sometimes I would pick the best looking one despite it not being the most optimal pick.

>Perhaps find a way to convey to the player that you can move more than one orb at a time to set up combos.

Yeah, if there's one take away I got from everyone's comments is that I need to stop beating around the bush and make a proper tutorial about the matching mechanics. Thanks for the kind words about the overall experience!