Hi Martin! Thank you for your feedback, I think you make some good points. Saving the game session is not supported in Pulp for now but like you I think it these games should aim for shorter sessions.
I don’t have a Playdate yet but hopefully I’ll receive it next week. That’s why in Gravity I was afraid the gameplay could feel very different using the D-Pad comparing to the simulator. Once I can test it myself I can introduce a progressive increase in speed, which I think would be the best solution for this.
In Pairs it could be that now it takes some time to reach the point where it gets trickier, so introducing extra blocks in each board from the beginning could make things more interesting.