Another thing that crossed my mind: Since you're supposed to recruit more troops after every battle and there's rarely ever a reason you would NOT want to do so, why not open the unit recruitment menu automatically after every battle? That way a player can't accidentally cruise on to a new battle without getting new units, and if they do, it's more on them because they had to proactively decide not to.
Viewing post in The Hidden Axis jam comments
Thanks for playing the jam version too KV! I definitely think more impact in the moves or "feels" will make it a lot more clear instead of just the subtle animation (especially when lots of Warriors are packed in a small area) so the player gets a better sense of the special attack the Warriors are doing and how it is different from unit auto attacks. Good idea for the army hiring UI too :)