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(+1)

Another thing that crossed my mind: Since you're supposed to recruit more troops after every battle and there's rarely ever a reason you would NOT want to do so, why not open the unit recruitment menu automatically after every battle? That way a player can't accidentally cruise on to a new battle without getting new units, and if they do, it's more on them because they had to proactively decide not to.

Thanks for playing the jam version too KV! I definitely think more impact in the moves or "feels" will make it a lot more clear instead of just the subtle animation (especially when lots of Warriors are packed in a small area) so the player gets a better sense of the special attack the Warriors are doing and how it is different from unit auto attacks. Good idea for the army hiring UI too :)