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(1 edit) (+1)

Either I don't understand something or there is a bug that prevents me from playing correctly: the detection for the number of neighbours does not seem to work consistently.

Examples

This is wrong either way: the number of neighbouring houses does not change, only the number of neighbouring tiles:

Here both solutions should be accepted, but I have to switch two houses:

you're right, I had to rush the game, suddenly there are a lot of bugs. the first case you show, however, is not buggy: each house needs to be adjacent to a power source, and if it has more than one neighbor but is adjacent to a tree, so she is happy. this is what I tried to explain in the description of the game. on the other hand, the second case is very buggy, because the houses are not adjacent to a wind turbine.

(When i Say neighbor, i mean "human neighbor" only houses count)

Ah, ok I get it, thank you. Maybe having 1-2 images for an explanation on your page would help.

As for the bugs: I think fixing game breaking bugs is absolutely something you are allowed to do post-jam. I mean, you're over the 3h already, so no harm done.