Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The weird bug still persist when the loaded game session results in every object on map being duplicated . This means two times the  enemies, weapons, health, ammo, etc.

Yes, I've had reports about it. I'll check what's the reason for that

Need more info

(2 edits)

I start game. I save game. Then load game. All enemies which were woken up - disappear. All enemies which weren't - are getting duplicated. All items like ammo, weapons or health duplicates too. So where only one enemy should be standing - now there is two of them. But all duplicated objects still occupy the same single block, so you can't notice it until you pick items or woke enemies.

When I die and respawn - this doesn't happen though.

P.S. Also - projectiles sometime can't hit player if he's crouching.

I have no such problem in the unreleased version.

It's either have been fixed or you still don't tell me something. Se if it happens on vanilla entities, without FSM

(1 edit)

I have created a simple scene in EFPSE 1.5 PRO version (not LITE and NOT experimental), which was installed from scratch. I used vanilla weapon and ammo items, but the problem is still present.
Maybe it is a hardware rather than software specific problem.

I doubt it.
I'll ask you to check it after the update is here. I had some changes in save system since last update so it might just be fixed already, just not here yet.

Okay, I will wait. I'm a patient person.

This bug is still actual. Are you planning to fix it please?

My IRL situation is troublesome right now.
It will be fixed at some point in time, but I still have no real release date

Thanks for info. So I'm going to put work on my game on hold because I can't release it without this fix. 

I wish you only the best and may everything turn out well for you ! :)

Please let me know when the error is fixed. Until then, stay safe!