Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Very cool! I love how the message highlights the savagery of aggression.  Defend yes, but offend, well now you're just as bad eh? Very cool system, I found it a bit challenging but was able to get to the end fairly easily too. I kinda wished the archers were more clear I guess, I kept missing shots because I didn't get the system for a long time haha. Maybe a greyed out button until they're in range or something.

(+2)

Thanks so much Tea! 

Yes on the message :) I'm really glad you saw that layer! I really wanted to play with the Hidden Dimensions theme a bit. Although the player's fight actually traveled to another surprise dimension (that's the obvious theme), the more obscure theme I wanted the portal to represet in The Hidden Axis entry was the idea that war comes with misbeliefs, misconceptions, and hidden layers or "hidden dimensions". So exactly like what you said, it was through aggression here that by the end of the game they weren't that different from their enemy.

 A big thanks to you and Drifty for running the Jam. It was a lot of fun. Great idea to improve on the clarity of the archer!  :)