I'm glad it's coming in handy! :)
Tea
Creator of
Recent community posts
I totally understand, it needs to stay simple or else it will become enough like the DAW's that have such a steep learning curve that it becomes a major barrier for entry. It would lose something that makes it really special.
That being said, Beepbox does it pretty simply, it itself being an app that's intuitive and simple to use. Iirc, you simply hold the button that places a note and drag it to another note to bridge it.
**Edit, I actually just checked it out, you hold alt, then drag the note to bridge.
Thank you! ^^
Just be careful how you use it, it's a limited use case. If you have any issues implementing it feel free to ask for help here:
https://discord.gg/3gNGw9Z3Gg
:)
(The general rule is to use it sparingly on any given map and if you do have a lot of events using it on any given map, force the menu to open or transport the player before too long to clear the cache. To test the limits, open your task manager and keep an eye on memory usage while the events are running)
- As long as your use of said plugins doesn't violate other rules for this jam or the original creators terms of use then they are allowed.
-Ask yourself this question, "Was what I want to use made using an RPG Maker engine before the start date of this jam?" If the answer is yes, then it's prohibited.
It needs to be incorporated in the game as the theme. In other words, when the judges play your game will they be able to clearly see one of those subjects as the theme of your game?
It may be helpful to read the definition of the word theme:
https://www.merriam-webster.com/dictionary/theme
You can make a side game to an already existing title or one in development. The only thing you can use though are assets, such as visual, audio and plugins. No database work can be carried over, such as skills, traits and items. Maps from previous development also can't be used. All work in the engine must be done from scratch.