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(+2)

This makes me think of that night cycle in Papers, Please where if you had a bad day cycle you'd have to decide who gets to eat/get medicine, whatever. Only with cute frogs! The world is really fleshed out, I was amazed the more and more I interacted with everyone and each object. The movement and jumping feels great, zip-lining across the map is loads of fun. The humor in the dialogue is spot on.  I suppose the only feedback I might give is the UI with the father and son needs bars feels a bit cluttered since it overlays on the background which is busy in of itself. Amazing job though, great game!

(+1)

Oh wow! Papers please was explicitly an inspiration for us on this game, I can't believe you made the connection!

Thank you for that feedback, you managed to find one of the big nits I'm still unhappy about. It was on my todo list but I didn't want to start changing things on the last half a day and mess up some other conversation.