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(+1)

I really liked the idea and the design, I think it has potential, but I had some difficulties with the game, because of some soft locks ( it may sound ambitious, but if you intend to continue with this project, I think it would be very nice if the player dies, he comes back as the son alone similar to the rogue legacy )

(+1)

Thanks! The mechanic right now is that the son revives the mom and loses some time. Technically that works, but the initiative tracker prevents achieving that outcome right now haha.


I'm going to pick up work again tonight and update the jam with a link to a version I'm going to improve.