I really enjoy this submission as it seems to be the only one with a physical skill element! Did a specific game inspire that choice, or was it spur of the moment? Overall solid and simple, I could see it being expanded to a whole board game, perhaps with weapons that increase or modify the players target range or clans that award more points based on completing challenges. Could be an awesome family game.
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The idea was sprouted from being a whole board game, with the idea of having stat tables for different characters, and random roll charts for different monster types. (wings, 2 legs, 4 legs, etc) But with the announcement of the "design by subtraction" theme, I was struggling to figure out how to keep it simple. A friend suggested making it a coin game, and the concept solidified from there.