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I really enjoy this submission as it seems to be the only one with a physical skill element! Did a specific game inspire that choice, or was it spur of the moment? Overall solid and simple, I could see it being expanded to a whole board game, perhaps with weapons that increase or modify the players target range or clans that award more points based on completing challenges. Could be an awesome family game. 

The idea was sprouted from being a whole board game, with the idea of having stat tables for different characters, and random roll charts for different monster types. (wings, 2 legs, 4 legs, etc) But with the announcement of the "design by subtraction" theme, I was struggling to figure out how to keep it simple. A friend suggested making it a coin game, and the concept solidified from there.