Hey this is pretty neat! The art looks professional and first person spell puzzles is a cool idea
Being bubbled was hard to control though. It took me a while to realize I could sprint. Sprinting into a bubble felt pretty rad, it would feel even better if I could shoot myself into a bubble while sprinting
To open the first door above the starting area I had to wall jump, which didn't feel like the intended solution. Using the bubble to get over was too hard
Holding things slows my turn speed, which feels bad and unnecessary