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So... as I mentioned on the thread. Your "guardian" took off and ran... left me behind. lol. Yeah, I think I am agreeing with everyone. The camera could have been 3rd person or an adventure cam. I didn't even know I had to hold the wheel mouse down to look around and strafed for the first round. On the first round, I couldn't target the enemies and they just whooped on my guardian.. So, for future development, I would either add a taser gun so you could stun enimes, or be able to pick up junk from around the enviroment to hit or throw, or pick up items around the ground that could boost your "cowards" I mean guardians power so that he could do more offensive moves. But, overall I liked the atmosphere, the models and I really liked that you added audio to your cutscenes! The main character sounded like Meleotis from Seven Deadly Sins. Nice over all. ;) 

Thanks! there will be no future development :) I have two projects that will be released.

This was just to have some fun and see how many aspects of a game I could add in 10 days - cutscenes, voices, tutorial, etc.