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Candlestick Studio

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A member registered Nov 05, 2021 · View creator page →

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Updated (8-18-2022) - Added Pause menu and adjustable volume settings. Also, the ability to quit the game from the pause menu. 

Well ... I kind of walked along the edge of the fence... I will try to make a video and show you. Lol.

I know I really loved slashing up the potion shop lady as she was trying to talk to me. Kept me entertained.  So, yes some ability to adjust the camera would be nice, I would have stuck with the adventure cam because when you have a fixed camera you can clip through walls..... anyways liked the game though it was fun didn't get to fight anyone which was a bummer and couldn't finish the game. I got to the part about getting into the castle and if you had a collider trigger or something around the knight girl in the entrance, it went on vaca. I could get her to do anything so I tried to get into the castle myself and well that was a no go.. I am guess it was the well. I tried for maybe a wall with no collider but won't let me through. lol. Good job over all, I could see this as a nice little adventure game. :)

My snake is still truck'n down the highway. I noticed that you can not make sharp turns it. It is like whiplash and it kills you. lol. Good job! Nice and simple too!!

Yes nice and simple! It was fun.. the fire rate was slow. Would be nice to when I see 3 sewer monster coming I could cap all of them ;) But, good job over all!

So... as I mentioned on the thread. Your "guardian" took off and ran... left me behind. lol. Yeah, I think I am agreeing with everyone. The camera could have been 3rd person or an adventure cam. I didn't even know I had to hold the wheel mouse down to look around and strafed for the first round. On the first round, I couldn't target the enemies and they just whooped on my guardian.. So, for future development, I would either add a taser gun so you could stun enimes, or be able to pick up junk from around the enviroment to hit or throw, or pick up items around the ground that could boost your "cowards" I mean guardians power so that he could do more offensive moves. But, overall I liked the atmosphere, the models and I really liked that you added audio to your cutscenes! The main character sounded like Meleotis from Seven Deadly Sins. Nice over all. ;) 

Nicely done!!! I was impressed. I really like the amount pressed/Jump ratio. I happened to get to the gate a soon as I got my mech but, was surprised to see that it didn't let me finish without going through the "trials". It just kept resetting me at the gate. ;) A few little things here and there that were annoying like my mech got stuck on the part where he was supposed to jump. I didn't have the ablity to jump yet but he followed me up on the ledge and pushed me down.. so I could not reach him and had to "restart" over at the garage. But, eventually finished it.  Great job! 

Could be fun. Maybe have swinging things that nock of your limbs. I like how it has a super small "Game Over" make you feel not as bad when you die. lol. 

Yeah.. mine was the same the cat was janky because there is not really a "catroller" for GC. I had to make as I went along and it still works like.. a cat that has been frozen for a year and dethawed and some how lived. ;) But, I did like the game a lot!!

Yeah!! Let me know when you get an updated version. I would very much like to play it!!

No problem! I think this would be a lot of fun! Let me know when you get an updated version! :)

Yeah, I thought so. ;) Very nice!! You did a great job!

Not to worry my friend!! That comes with more time. I really did like your game it was fun. I love RPG games and even timed-turn based ones too. Yeah, I have GC2 just haven't messed with it yet.. waiting for some of the other modules to come around. But, totally get it. Thank you for making the game! Again it is a good start! :)

Liked the game! I wish I was that in shape. ;)  Everything worked well. I liked the sci-fi ui and the effects. I tried circular gravity for my fleas.. but they just shot off when you jumped and they flew off the testing edge. LOL. So nice job with getting it to work on your game! There is one animation that kept me there. It made the game harder, but fun too! Great job!!

So, I like where you were going with it! It made me feel like I was on top of the world. :)

Liked the mini map and good music choice for the start of an adventure. I did run into a collider that added another music on top of the other and the only other real issue I saw was the well in the middle town was, "a tall drink of water". ;) Overall though a really nice start to good adventure game. Good job!

Thank you everyone! Those are great comments!! I appreciate it very much. I know my "catroller" is a little janky.. That was the hardest part getting that dad gum cat to work.. Next time doing a humanoid game... unless they make a quadped rigging with 4 leg ik. ;) Thank you again everyone!

I like the 2.5D and an RPG! You were ambitious! Good job! :)  Yeah, I had multiple songs going and I got stuck after fighting the bone'ies first round. But, really the game and I bet if you added a story on it would be a hit. Great job overall!

Good job Bunny Viking! I like the game!!! It was fun to play and I can imagine other levels. :) The only downside would be like my game the controls are a little wonky sometimes, but overall it was fun to play!

So.. I like the game. I had only a few things.. one skip intro and dialog. two make bad guy tree things NOT invincible. I got one stuck under the porch at the front door. Unloaded all my bullets and it didn't do anything to them. LOL. I was stuck after that. Navpoints. But, really loved the atmospherics, loved the old playstation vibe, and like the in depthness of the story! Great job!

I like the concept!! Yeah.. my wife seems to come home at the wrong time. LOL. I think with some more refinement it would be fun like CannonF said VR would make this game pretty fun.  Like if you get all your chores done the wife will give you a reward. "Cake" - it is not a lie. ;)

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It won't let me play!! :( Sorry. I tried refreshing and the maximize button does not work for some reason... 

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Neat concept. Bet it would be a fun mobile game once you nailed all the graphics and stuff down. Would be nice to have a trajectory line, but it does make it harder for more interest with out it. Maybe an easy mode and a hard mode?