Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

i like the added special abilities and items.  makes the game a lot complexer strategiewise and makes me want to take extra risks.

the new enemie types are appreciated as well.

keep up the good work!

...oh, and i had actually found another minor issue in the previous version i had forgotten to mention.  my minions seemed to get confused which item to take when multiple items stacked on the same field. 

if there were lets say five coins and a key as the third item, they would grab the coins that were first in line but not switch to the key.

Thanks, I'll look into that one. There was a bug that would cause a delay in dropping items on death as well, which could cause what you were describing if a minion had just died and dropped it. That will be fixed in a small patch hopefully tonight.