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(1 edit) (+2)

Yeah, walking animation playing on walls bothers me too but unfortunately that won't be changing anytime soon. The reason is I plan to buy the A* asset for Unity (pathfinder + smart collision detection) but I still can't afford it right now. Modifying the entire movement system (every movement you see in the game shares only 1 script, that's why it runs so fast) just for that isn't worth the time considering my current schedule. I hope you understand.

Thank you for playing and giving feedback!