Alright, let's think about this...
Baldi's Basics In Education And Learning is...well, it's short. Actually come to think of it I'm already onto something. For starters, Advanced Education With Viktor Strobovski is hard. It has multiple unusually long-winded levels that are pretty difficult, have some bugs and have multiple ways of killing you, not to mention lots of endings and secrets to find. Baldi's game is straight-forward. Get all the notebooks and flee from the school. There's no large wall of achievements - it's just one short, easy to think about level where everything can immediately be put at your fingertips. Viktor's game is again, long-winded and difficult and has tons of stuff, as symbolised by the Rusty Fork artifact. In a way, typing this makes me think about what the Simulacra says in Pipe Dreams: Games have straight-forward, definite goals. Life is one large world that if it was a game, it would be tagged simulation. It doesn't have any goals. Everything you do will be for nothing one day. There's no real reward for being conscious. One time, I realised that Viktor's game very much is a surprisingly good representation of life. Breaking the rules that are supposed to keep everything in harmony is necessary for survival, but they exist because survival is such a mainstream thing since apes broke natural selection and made life so easy to live that idiots can live happily. You get so used to breaking the rules, you become greedy and think you can still do that, but no. It's also because yes, Viktor's game is large. It has tons of ways to go, and tons of obstacles in your way, and like life, it takes a lot of dedication to not give up, and like the game, there's so many things to look at and discover in your lifetime. You learn, get better, and eventually break free. You can do the right thing for everybody (such as Albert)...or you can commit sins (such as filling all 50 examples with 666 and going to the Red Forest).
I also realise that Viktor's game lacks children. Baldi's game, with 3 children and 6 non-adolescents, has a ratio of 3/9 children (excluding yourself). Viktor's game however has...how many characters so far? Only Albert, Gregory (possibly) and the Puppet are children, making 3, and they're all kind of dead. Viktor, Marzia, Alice, Head Teacher, Mr. Mix, Mr. Cleany, Fleshy, Phonty, Antibreather, Follower, Watcher, Librarian, Doggos and Grandma are 14 people and non-people. Only 3/17 characters are children, apart from you, a white-dressed rag. I KNOW school is partially about making friends, collaborating, and learning together, and YOU have to be the leader saving the children in Viktor's game! Survival aside, just going to school, that's a major reponsibility for you. Most schools are meant to teach the importance of equality, and here you have to be the one well above all with your supernatural artifacts. Despite a ton of supernatural events occurring in Baldi's game, at least everything's even.
So, what else? Baldi's game is bright. Everyone there is more of an individual. Baldi has his weaknesses such as relying on hearing, you have a living friend who left his noteboos there, the Art and Crafter is shy and jealous, and Playtime...well, she's obviously Baldi's victim based on her insanity. Everything, despite being so eerie and unsettling, is still bright and playful and lively. But in Viktor's game, it's just eerie and unsettling. But it's also dark, hiding tons of secrets kept by the faculty, and filled with corpses and blood. Everyone always knows where you are. Everybody's just trying to focus on killing you. The Head Teacher doesn't even punish anyone except you (although that might be because everyone else is staff, and only students get punished). They're going full-on, trying to draw blood and organs from your body. You're the one in a white rag so white it illuminates the darkness by just a little bit. You have no friend, but also more desperate responsibilities. Everyone that can kill you just comes up with an excuse to go and kill you. It's just darkness. Most characters such as Doggos and Phonty severely lack a personality and just be like "you moved" and "you didn't wind me up so ironically I'm wound up and will kill you". Baldi is only going to smack you, although I kind of believed that his ruler is also an artifact that has infinite torque when wielded by a person and has the potential to swipe the organs out of someone like a wide bullet.
I also thought of something else here. mrdrnose isn't really doing the best at making this game top-notch. Only two levels in and you're finding yourself in a pool of dumb memes and bad English. And, as Viktor used to say, there's loud noises, fast brightening lights, violence, swearing, offensive language, weird speech, weird English, crooked photoshop, high-poly super mega HD graphics, and spooky moments. It's noticably choppy and has some inconsistencies, but you know. This is just the alpha version.
Also, you might be influenced by how popular Baldi's game is. I mean, everybody saw this as a fangame and left before they got to see how big and branched out it was. And then they also left because this game was too stressful.
That's my take on your opinion. And, everybody, it's just an opinion, like Sr Pelo said about a couple months ago. Truly, these two can't be compared as it would be unfair to compare two things like these that are very different. They have two very different philosophies. Baldi's game is meant to be a straight-forward, original, Sonic Schoolhouse horror parody, collecting your friend's noteboos and out you go before meeting someone trying to help fix this mess quickly (Filename2). In Viktor's game, YOU are the ONE student in an obscenely massive, supernatural complex that is now a "school". You have different subjects, different teachers, different assignments and modern, tabletish notebooks. The entire faculty is hiding multiple dark secrets they're trying so desperately not to break while you do your best to cleanse the massive complex. mystman12 made something viral and is now working on a larger, original, copyright-free game like the original Baldi's Basics, but WAY expanded. mrdrnose here is striving to make a different kind of schoolgame, and the only profits he can get are the donations the odd player gives to him. He can't sell this or it'll 100% get taken down. Everybody sees this as a Baldi's Basics fangame - and it is, seeing that somehow, without a 10-year-old's spoopy comics going viral from a competition, a Russian man wouldn't strive (with a headache) to make something much bigger and much more horrifying and pussywussychild-unfriendly. But the truth is, it was merely a small inspiration from Baldi's Basics. Everybody saw the "fangame" bit and left soon since it was too different and/or uninteresting, but Baldi's game was probably merely the small push to get Viktor's game up and going. It's way too big, considering it has tons of copyright (with 4 different variations of Overture To The Sun in it). Where was I? Oh yeah. This is...it's out of proportion. Anyway yeah, that's just my take on your opinion.
Bye.