After a certain point in the game, Luck becomes such a common stat (Community Passives, Achievements, Nemesis Items with increased Luck) that it becomes quite difficult to obtain lower rarity items (and their core/splinter/rune/glyph) for the purposes of building upgrades (e.g. Ancient Reliquary Rank 3) if you have not already obtained them.
Ah, I see. I went through all these hoops trying to work around it, when a fix was already in place. Sorry!
On another note though, is there any way to view a parties total luck/fortune/fate/wealth, without having to calculate it manually? If not, are there any plans to make this more easily visible?