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This time I got around to improving the inventory overlay and actually implementing crafting tables (I'm not completely satisfied with the result yet, I guess I will need to tweak things a bit more). Additionally, made chests (and crafting tables) add the mass of the things inside them to their own, thus disallowing the use of chests for transportation of goods



This video shows the new overlay, then I craft a crafting table and a chest (debug recipes, the final ones will probably need to be changed).

Next on the line are items, specifically some that might allow pulling instead of pushing. After that, probably some trees and bigger rocks which have to be cut into pieces.