Thanks for the comment. However, I'm not sure what they mean exactly. Can you explain that in more detail?
I will record the development progress in patch notes. I had already started this documentation, but put it on hold for the time being because the balance before the deadline was more important to me. If I work on just one project, I can make great progress and release a new version every week.
The player's progress, i.e. in the form of an evaluation, follows in the form of points in the next build.
There is currently an error rate if the player lets an addictive substance through. This can be seen at the top of the screen.
Further winning and losing conditions will follow in the next version or the one after that.
I'm always very happy about suggestions for improvement, because I don't have anyone else who can give me tips.
With best regards
Andy