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(+2)

I did not expect to disintegrate when I first fell... I was more careful after that and I managed to make it to the top :^) This honestly has the makings of either a great rage game or a nice chill platformer, depending on which way you go with it (if you want it to be chill, it would be nice if the rock didn't launch so far up, so you could still see the ground the whole time)


Also, that dust effect is A+, reminds me of the Marvel movies lmao. It looks super good, how'd you do it?

(+1)

I used the particle system, it was very intuitive as I have literally only been using Godot for a week, I didn't even look at a tutorial, it was super fun to work with. I want it to be a rage game, but may just turn it into a chill platformer. Thanks for playing!