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Visually, it's a cool effect. I'm sure it's good for something, but man it was frustrating to have that level of randomness with the aim. Having a few varieties of rockets would have been super cool, hopefully you can make use of that in a future jam. I'd even say that having enemies in a game fire rockets of this style might be great, as it would still be some threat to the player, but with a bit of randomness in their favor. 

I just checked again and the problem was that I forgot to set a custom offset for the image I used... So that amount was a mistake