Day 9,
Decided to implement something simple today since I had such a limited time today to work on things.
All actions in this game is going to push forward time, that includes anything from battles to reading a book.
Also I want all choices and actions to feel meaningful so instead of a library with random flavor text. I decided a magic library should be able to teach you new spells. In exchange for time of course. I will have to balance what skills are learned by gaining levels vs those in the library, but for now, just glad I got this feature in.
Oh and enjoy the picture
Happy game making!