Thx for your post. I’m glad that Bitlogic like you ^_^.
About no junping. It’s a gameplay design. I want to make a puzzle platform game where you must think where and when you must fall. When I design this make I have in mind three games: Phantomas 2, Flashback and StarQuake. In this last game, main character can jump. Another game without jump option and that it is a puzzle is Captain Toad, and I love it.
Follow me, cause soon, this summer, I release the PC version of Bitlogic, that a year ago was in Steam and Nintendo Switch avaliable.