I really enjoyed the game! it was fun, the graphics are awesome, and the atmosphere consumed me!
one serious problem: object aren't rotated towards the player, so it's often impossible to tell is there's something coming, wich leads to taking damage from thin air.
dev-to-dev suggestion: line 'look_at(Vector2(player.global_position.x, global_position.y))' in every object's '_process' function should fix it