Magic school adventure always gets my vote! Some really solid worldbuilding and character creation in here. Also, the design aesthetic and music make for a very immersive experience. One suggestion that I would make is to see how you can direct the flow of choices - I wanted to get to a moment of action, where the story truly starts and I kept having to choose who to talk and then those conversations led to errors. Like, I know that's a bug you can fix, but I wanted to know more about what I was getting into before talking to someone. But a really cool start! I would love to play this again once the bugs are fixed.