Another entry with really great ambience. There's a fun dissonance between the presentation and the quirky, charming writing of the NPCs. Unfortunately, the procgen level design worked against me here; the exits on levels 3 and 4 were almost immediately next to the start of the level, so I went straight from level 2 to level 5, where a ghoul told me "there's no more game here!".
Viewing post in the last afterhour - party under the cemetery jam comments
thanks for playing, and for your feedback! i definitely should've blocked the stairs on level 3 to make it clearer to the player that this was not the way towards the end of the game. (there's one other npc on level 3 that allows to get to the party room, but hiding it at the end of some far-off corridor definitely wasn't my best game-making decision, haha!)