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Spoilers ahead!

Good old ant simulation, it was the least thing i expected to see in this jam! not only you managed to nicely implement it, you also appended it with the warrior ant, and by adding  the pheromone brush, you turned it into strategic game. genius! 

there are a few frustrating moments there, like ants with and without food would form loops, that are hard to break,  sometimes ants would not listen to pheromones and just proceed to die at the altar or in lava, right when you need them most.

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Thanks for the comment, glad you liked it! 

The loops are a bit frustrating, I had a hard time balancing the ant AI to work well in both low and high ant numbers. I also had to make them a bit dumber because I was running into performance problems. But I'm sure it can still be improved given some time :) 

The last lava bit was done in like the last hour of the jam, I didn't even have time to properly test it, from the feedback I gather it's too hard :P