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Very original idea! Took me quite a while to figure out the mechanics, but then I finally made some money! (more than from gamedev, haha). The tension when you are getting close to alert 5 is good, combined with the colour changes as you progress, I like it.

Perhaps just more of a tutorial and like others have said, a difficulty curve would be good.

I actually stumbled on your YouTube video about the gamejam, so I was going to go out of my way to play this one. :) And thanks for playing ours!

Thanks!

I had plans to do a tutorial introducing the tools one by one, rather than that horrible page full of text. But, y'know, time :(

The difficulty curve is definitely a point, and would have been pretty easy to do (Even just scaling based on your lifetime earnings, it's a rough barometer of experience!)

All the more to know for the next one :)