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(1 edit)

Ooo looking good. You can easily mess around with some vertices to give him a little more dimension. There's an option in Blender to drag one vertex and have those in the vicinity follow proportionally. I found it does wonders for polishing a rough mesh. Also, in case you haven't done so already, using a reference image in the background is super useful for getting the proportions right with minimal effort.

I know about the vertx, but not how to implement that, yet. The Image sounds interesting. Have to Look that one up :)

You can do the vertex trick from these options right here:


And for the reference img, you have these options right here:


Hope this is useful to you :)

awesome. Thanks!