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3:46! Lol, 14 seconds to spare. Are the rock piles randomly placed? Because I lost the first time, completely my own fault, but the second time I felt like there was one in a room that wasn't there before. 

Sound was great. Controls were pretty good, I think having jumping stop so suddenly after releasing the button just took some getting used to. You clearly put a good bit of time and energy into designing your level layout. Really liked figuring out how to reach areas. And! I love math lol

Was a fun game! I bet you learned a good bit while making it. Thanks for taking part in Godot Wild Jam!

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Thanks! :-)

Yes, the rock piles are randomly placed. There's (I think) 17 spawn areas defined on the map, and each run it'll pick a subset of them to spawn treasures in, and also place them in a random position within that spawn area. We had hoped to encourage folks to really learn the map, so they'd know how to quickly get from place to place.

As I suspected! That's pretty sharp, nicely done!