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(+1)

the art is great and the movement feels really polished, but the fact that only like, 20% of the game uses what you'd think is its main mechanic, and the rest is mostly just somewhat superfluous-feeling coin collecting, the game feels like it has a pretty heavy lack of focus, and also the fact that bonking into the ceiling stuns you for like 2 seconds is just extremely infuriating. the lack of sound effects also makes the game feel pretty empty, but the music is actually pretty nice.

Thank you for your feedback.

I didn't have time to add sound effects, but the game will have them soon.

As for the mechanics of hitting the ceiling, it is to differentiate it from other platform games and add something new to the genre. This adds extra difficulty and "forces" the player to be more precise when jumping.