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Dev Log Post 3

Progress is slow as I am trying to find ways to make art asset faster as this game is a rpg.

The game for now will be 2.5d side scroller so that it could transit into a fighting game combat. Currently it is more a learning process. This screenshot is in Unity but is built in blender. Using the FBX exporter, the workflow is faster.


I also experiment a technique call camera projection in blender to build 3d character from multiple 2d drawings. I hope to use this technique to make characters faster and more anime feel. The character in the above screenshot take too long to make.