hey thundr i’m having some trouble with one of the units so I’m bailing some alfalfa hay on the Elk Mountain map and I set it to measure the bale in tons but when I release the bale each time and I start to form a new bale it keeps switching back to pounds how do I fix that problem I don’t want the bales being measured in pounds I want them being measured in tons
I think I know why that is happening, and it's partially an issue I'll have to fix on my end. I'll have to run a baler and see what it does on my end. In the meantime, you could set your units up, listing ton before pound. Something like this.
<unitSets>
<unitSet name="imperial">
<units reset="true">
<unit name="cubicFoot" precision="1/>
<unit name="ton" precision="1"/>
<unit name="pound"/>
</units>
</unitSet>
</unitSets>
Hope that helps
You could also set the fillTypes directly.
<fillTypes>
<fillType name="alfalfa_windrow>
<units>
<unitSet name="imperial">
<unit name="ton" precision="1"/>
</unitSet>
</units>
</fillType>
</fillTypes>
Do the same for dryAlfalfa_windrow (as well as any of the other balable types such as straw, grass_windrow, dryGrass_windrow, etc).
You could ALSO make a group for all of those and set it at group level.
<fillTypeGroups>
<group name="grass" title="Grass"> (you could name it anything)
<units>
<unitSet name="imperial"/>
<unit name="ton" precision="1"/>
</unitSet>
</units>
</group>
</fillTypeGroups>
<fillTypes>
<fillType name = "alfalfa_windrow" group="grass"/>
<fillType name ="dryAlfalfa_windrow" group="grass"/>
</fillTypes>
Point is, you have quite a few options at your disposal. But I will look into the issue. Thanks for bringing it to my attention!