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The sensitivity being 0 upon first time loading in is a bug that I'm fixing in the next version. The game crashing and force opening Discord is a bug regarding the Discord RPC status the game has. I forgot to implement a check that makes it so it doesn't do anything if Discord isn't running (tbh bad api on Discord's part). This is my first game in the Unity engine so even I agree that yeah it's pretty bad lol. Obunga doesn't actually lock on to the player permanently upon seeing them, he only chases them if they're in a certain range. I just made the amount of time it takes for the stamina to deplete ridiculously low which is kind of unfair game design on my part (sorry about that). 

I've considered completely rebuilidng this game from the ground up as the Unity project is extremely unorganized and it's become difficult to work with. I hope to revamp this game and make it a much more entertaining experience in the future. In all honesty though, Obunga was really just kind of a tech-demo and a stupid game I made just because I thought nextbots were an interesting concept.

You should not he apologizing to this guy he is being a jerk for no reason i dont care if he gave you tips on what to fix but he could have at least tried to be nice personally this is very impressive to me and i actually know how to use unity and have made several games incomparable to this all in all amazing for you're first game