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(+1)

I liked the concept and overall, love that you implemented action battle system, but for me it's...to much pop ups, fro meverywhere! Attack, skill, damage, HP, message on left corner, on the right, in the middle, then some mission information, there is just too much for the player to get it. I would reduce the amount of information gushing from everywhere or extend it more so that it would be comprehensible.

(1 edit)

Thanks for the feedback, the UI was actually more minimalistic but i kept getting feedback about people forgetting what buttons do what and what to do next so i 've been adding UI elements, i migt add a toggle to turn parts of the UI off if i can  find a way to fiddle with the options menu.