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fizzlymike

842
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A member registered Nov 05, 2017 · View creator page →

Creator of

Recent community posts

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Thank you so much, can't wait for that update, then! 

I know :( Just letting u know. 

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Sang, you're the best! I managed to get it to work with this. Thank you.


Edit: Sorry to ask here, but I don't want to spam with new topic all the time...but, is there an option to use run sprite for running? I don't mean dashing, but just the "default running".

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Sadly, chaucer has passed away..., so any updates are unlikely to be possible. This applies to all content that belongs to him (Rosedale Studio). But I agree, he was always so helpful and kind. Rest in peace, chaucer. 

Hello. I'm sorry to say that, but chaucer has passed away..., so any updates are unlikely to be possible. This applies to all content that belongs to him (Rosedale Studio).

I need some help: how can I "attach" the swing sprite option for weapons? I don't want to use the prepared character sheet, just the normal sprite of hero + swinging sprite. Checked the map with the sample of swingin frying pan, but I wonder how I am supposed to implement this for different swords for example? Tried to tinker in common event with swing/attack, but with no luck. Is there any tutorial for this? Looks like I am dumb ^^'

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So it's that simple... Thank you so much!

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Dear Sang Hendrix, can we (and how) to disable the "dash" function?

My level of happiness is like 10000000000000000000/100. Thanks to you, LimeZu! <3 

Yeah it's kinda confusing, I agree. 

Can't wait for this! <3

YAY! WHEN? :D

This looks like a 3D water, soooo coool!

Can we do anything in this game, or just walk on desert? 

I respect that you post comments as they are, even with the comment about the "unbeatable price" - I also think that it is worth taking a step and going through the purchase button :)

Maxi, I'm always amazed how polished are your work. The plugin code itself, the help file, the itch.io subpage, the graphics for it, the tutorial - everything is just perfection. Thanks again!

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Jesus finally! Thank you Jagonz, you're the best! Exactly what I need for my game. 

Like in the title, it's insane for me that it's a game made in game engine made in a game. WOW!

Absolutely insane work, Sang! Thank you.

I know! Thank you :)

I'm so hyped on this I swear, it looks soo awesome!

This is brilliant, I'm surprised this is not default RM behaviour. Thank you for fixing this. 

Perfect for old-school detective games! :) 

Wow, this is insane! Thanks!

Controls are really a pain ;(

I don't even know how to do that, lol. 

"Directly type in any letter on the Keyboard. No more typing Javascript numbers, ain't nobody got time for that." 

YESSSS WE KNOW RIGHT?! THANK YOU :)

Thank you for your answer.

The chicken/turkey looks sooooo delicious! And I love the gingerbread house <3

I wanted to say thank you, this looks  super promising and useful for everyone!

Ps. i think it would be nice to mention that the icons provided here belongs to Avery. 

So clever! Didn't implemented this yet in my game, but this sounds so cool.

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Got the neutral ending. It was sad, though. Very nice short game, thank you.

lmao

This is gonna be so awesome, I can't wait for this!!!

Looks like so much fun!

So happy you're with us again, Maxi! Wishing you all the best for New Year, stay safe and happy!

If I can suggest something, you could change the name for the "banking and storage system" to let ppl know that you can store also the items, not only cash - I think it's more common for ppl to look for a storage system for items :) 

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It's so cool that there are more than one cool ABS for RMMZ! This looks so promising like all your plugins. Thank you for your effort. 

Tried to tap the shadow of him to enter there again, but I wasn't able to do that. Game didn't reacted to anything at all. Thanks for your responses. 

Any chance for cosy music vol.2 for GB?