Cool little game! I barely made it back in time to the house. The old man in the middle was rather.. talkative, haha. I like the game premise of completing a set of tasks within a window of time. Although it does conflict with my tendency to talk to random NPC's - that doesn't get rewarded at all when you're in a hurry. I also liked a lot of the tile work.
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Thanks for playing! The main theme or premise of the game was that whether you complete all or any of the tasks, it doesn't matter. I know most people would talk to as many NPCs as possible so the idea was the reward was enjoying the goofy dialogue. If you rushed and try to speed run all the tasks you would miss most of that.