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(+1)

Hi there. I only played this one partially... I encountered a few bugs in the character's movement: Character can climb up walls, one can basically skip platforms. The ladders, if they catch you in mid-air, will force you to climb up or down, without being able to move from side-to-side, thus you need to descend all the way down, and detach from the ladder, just to be able to climb from the middle, and avoid smacking your head up to the ceiling.

I liked the art direction, and the small backstory. I'll give it a try sometime later.

Cheers!

(1 edit)

Hello Shroudeye, we are glad you found the small backstory and graphics interesting and thanks for your feedback! If you find anymore bugs feel free to tell us. NOTE: Jumping on walls was intentional. Basically you have a small cooldown (3 sec) were you are able to  wall jump, then you are thrown back down.

So, we can wall jump! That is neat, but maybe you'd want to telegraph that, as a feature, i.e. a few frames of animation to signify that we can wall-jump? Maybe you guys can rip-off Super Metr- expand upon that mechanic? :)

Haha, yea we have thought about adding a different animation that indicates that you are grabbing the wall as a visual indication but unfortunately we ran out of time :/