Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Really like the idea of having to die to progress. Drowning did take a long time, but overall it was a fun game.

Thank you for the feedback. The idea behind taking the whole time to drown in the tutorial level was to have the player learn how long they can safely stay underwater for levels like the flooded cave.  I did reduce the time in the sketchbook level where the water was only for drowning.